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- Build your first simulation. Observe a cell’s
temperature changing without changing its model identity.
- Read properties, presets and models, then change the
default temperature and recompile. Compare defaults with values set in the world recipe.
- Follow behaviors and phases to distinguish one phase’s
snapshot from the committed state visible to the next phase.
- Explore Neon Tidal Pool in the gallery for neighbor coupling,
then inspect the 3D wave volume with slices.
- Add a published part to a local project and inspect its exact
version before saving your copy.
- Run a short timeline, scrub to an earlier frame and fork that
state into a new project. Download the bake before trying a much larger scene.
- Compare CPU/GPU and Float precision without assuming all
execution profiles produce identical trajectories.